digital artist

    unity developer

    art director

rogeriolima

Development

NTT Data, VR Glass, Data Machina, Phillips, Shell, Wheaton Brasil, Yahsat Brasil, Ministério da Cultura, entre outros

Art Direction

Almap/BBDO, Young&Rubican, Lew'Lara, Ogivy Brasil, entre outras

motion graphics

Natura, Hyundai, Topper, VIVO, Nokia, Pernambucanas, Bradesco, entre outros

Click and drag below to view in 360

About me

I was one of the pioneers in virtual reality development in Brazil. I started with the Oculus Rift Developer Kit 1 before it was acquired by Facebook and renamed to Meta Quest.

I'm an enthusiast of immersive technologies and have developed various types of applications using virtual and augmented realities. From art projects to industrial applications.

In addition to the Oculus Rift and Meta Quest, I have also developed works of mobile virtual reality for Google Cardboard and Samsung Gear VR, and mixed reality for Windows Hololens and PICO 4.

Testimonials

"Rogerio is a dedicated collaborator, with a strong willingness to learn and work as a team. His notable competence in developing high-quality solutions and his ability to handle innovations make him an invaluable team member. Always ready to take on challenges, he contributes significantly to the project's success."

João Paulo Oliveira

Game Developer | Unity Software Engineer | C#


"When I invited Rogerio to speak about VR and Unity at developer community events, I was impressed with his expertise and authority in sharing part of his vast knowledge with developers and designers. Since then, I have invited him to be a mentor in all the hackathons I participate in organizing (...)”

Fernando Rychlewski

Innovation Catalyst at IBM (Worldwide), Community Manager at IBM (Worldwide), Professor & Coordinator at USP / FIA


"I worked with Rogerio for a long period when I was Communications Director at Avon, and he was Art Director at Grey. It was an excellent partnership because, in addition to being very talented, Rogerio clearly understood the brand's DNA and our repositioning strategy. In addition to being an excellent Art Director, Rogerio made significant contributions to the strategic part."

Patricia Chaccur

Marketing Director, Brand Communications, Branding, Content and Digital Consultant, Latin America


"To win a Hackathon, it's not enough to be a good programmer; you need creativity, agility, and teamwork skills. I can only say that he assembled and led the team to victory in the Hackathon."

Richard Tordoya

Founder of the Hackathon Brasil community and organizer (Leader of Space Apps) of the NASA International Space Apps Challenge.

Metaverso

Typescript - Blender - Cinema 4d -> Space on the Decentraland platform for NTT Data consulting.
The environment simulates a sports stadium and uses sports metaphors to highlight the company's values.

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At NTT Arena, events were organized where employees living in distant locations and even in other countries could participate and interact with the team, even from afar.

Published games

Unity3D - Graph API - Javascript -> Foosball game with 3D graphics and realistic physics. It was one of the first Brazilian 3D games published for iOS.
Later, I made a version for Facebook Canvas, including social interactions through the platform.

Gameplay Canvas Facebook

Gameplay iOS

Game prototypes

Hidden Targets - Unreal engine

Dark Caves - Unity - Work in progress

Space Invaders - Unity - Work in progress

Tin Racers - Unity - Personal project

Trade shows and events

Unity3D - Cinema4D - 360-degree camera -> Virtual reality applications are widely used by companies as a way to attract visitors to their stands at fairs and events.
The immersion caused by the technology is a powerful tool for evoking emotions, simulating processes, and helping to explain complex concepts.

augmented reality

virtual reality

motion capture

Virtual tour of the Rio de Janeiro Botanical Garden during the Shell Eco Marathon 2023 event.

Virtual reality apps

Augmented reality apps

Social Media Filters

SparkAR - Effect House - Lens Studio - Javascript -> Custom filters for social media Facebook, Instagram, TikTok and Snapchat.

Psicodelix
Try it: https://bit.ly/psicodelixfilter

Scuba Diver
Try it: https://bit.ly/scubafilter

Cyberpunk
Try it: https://bit.ly/steampunkFilter

Dia de los Muertos
Try it: https://bit.ly/steampunkFilter

Geolocation AR

Unity3D - ARCGis -> Augmented reality application to support field teams of a public services concessionaire.

Pins displayed in augmented reality from coordinates saved in ARCGis files. Locations shown in AR are also displayed on a 2D map. It is possible to filter the pins by distance.

The closest pin takes on a highlight color and displays the distance to the user. It is possible to click on nearby pins to get more information about that location.

When you click on a pin, a modal with more relevant information is displayed. The download button allows you to download other files associated with that point in the database to your device, such as floor plans or technical drawings.

Web VR

Click and drag below to view in 360

A-frame - HTML - CSS The application above uses a technique called Web-VR. To view it on any VR device, click here.

Digital Art Gallery at SESI

Kinect - Unity3D - C#Application using motion capture of dancers
to control real-time animations displayed on the LED panel on the façade of the SESI building.

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The project From Parts to a Whole was selected to be part of the Digital Art Gallery collection at the SESI headquarters on Avenida Paulista in São Paulo.

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A performance by contemporary dancers on the sidewalk of the SESI/FIESP building was captured by a Kinect motion sensor connected to a computer on the SESI network.

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The animation displayed on the LED panel on the façade was controlled in real-time by the movements of the dancers on the sidewalk. Certain dance steps commanded the change of the graphics.